performance - How to get high frame rate while using putpixel() in C? -
i working code print pixels.
//c code
#include<graphics.h> #include<conio.h> int main() { int gd = detect, gm; initgraph(&gd, &gm, "c:\\tc\\bgi"); (int i=0;i<100;i++) { for(j=0;j<200;j++) { putpixel(i, j, green); } } getch(); closegraph(); return 0; }
is there way of achieving faster response c compiler while using putpixel() in code? speed console gets colored execution of putpixel() pretty slow, wondering if there other library use speed printing pixel process on screen using c on windows system or linux one?
putpixel()
pretty slow, no matter framework or library use. try create bitmap , calculate memory address of each pixel yourself.
cross-platform frameworks allow such thing sdl , allegro.
see also:
Comments
Post a Comment