ios - Smooth dynamic images on Apple Watch (30fps) -
based on
http://www.raywenderlich.com/94672/watchkit-faq , http://forums.toucharcade.com/showthread.php?t=261237&p=3542936
there's limit of 10 fps dynamic images, , 30fps wtih pre-rendered images.
the touch arcade link shows smooth animation of paceship flying through 3d space. did have pre-render each image before hand?
how can dynamically generate images @ reasonable fps?
it looks pre-rendered. reminds me of old 90's video games megarace used exact same technique.
you first pre-render background , have loop.
then pre-render objects in scene (like spike object) zooming in.
then pre-render permutations of spaceship depending on location in view. split screen grid of maybe 6x6, you'll have total of 36 pre-rendered perspectives of ship.
then layer onto view.
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