ios - Smooth dynamic images on Apple Watch (30fps) -


based on

http://www.raywenderlich.com/94672/watchkit-faq , http://forums.toucharcade.com/showthread.php?t=261237&p=3542936

there's limit of 10 fps dynamic images, , 30fps wtih pre-rendered images.

the touch arcade link shows smooth animation of paceship flying through 3d space. did have pre-render each image before hand?

how can dynamically generate images @ reasonable fps?

it looks pre-rendered. reminds me of old 90's video games megarace used exact same technique.

you first pre-render background , have loop.

then pre-render objects in scene (like spike object) zooming in.

then pre-render permutations of spaceship depending on location in view. split screen grid of maybe 6x6, you'll have total of 36 pre-rendered perspectives of ship.

then layer onto view.


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