iphone - Simulator Vs IOS Device Performance -


i'm creating platform app has ground nodes moving, being disposed , regenerating. when running app on simulator noticeable glitch in apparent, when running on device, can see there not glitch.

my question is, should device perform better simulator or maybe not noticing glitch on device because small.

previous article have suggested simulator should perform better, these articles in reference iphone 3gs, wondering if newer iphones out performing simulator.

my device iphone 5 , running ios 8.2 , simulator version 8.3.

it's general usage testing. device performs in entirely different environment computer, , it's best way make sure if push app out devices, nothing unexpected happen. example, phone/pad may have limited data coverage, low memory situations, incoming calls etc.. these situations lot more common on devices, when people emulate though simulator.

on hardware point of view, device uses different processor architecture mac, needs accounted (not as other cases, need cover bases). mac cannot reliably emulate ram, disc space, processor speed etc...hence testing on device useful here also.

overall if you're intending release application app store, or devices @ least, it's worth testing on device itself. can sure act , perform expected on platform intend target. simulator simulator after all, not real thing!

reference here.


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