javascript - Library uses localStorage - Chrome Web Store -


so yes chrome has own local storage api. used

chrome.storage.local.set({"item": itemvalue}); 

and

chrome.storage.local.get("item", function (result) {      console.log(result); }); 

for storage calls.

the problem face have developed html5 game phaser.js , includes localstorage statement somewhere inside of it, doesn't allow me view game @ all. instead error in console:

window.localstorage not available in packaged apps. use chrome.storage.local 

and black screen.

what in case? don't develop phaser.js there functionality turn off in chrome/api or don't bother chrome web store @ all?

try load code before load phaser.js :

window.localstorage = undefined; 

or :

window.localstorage.getitem = undefined; 

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