unity3d - Unity XCode project GooglePlayService build issue -


i added uikit.framework,

but build error in xcode below,

anyone know how fix that?

undefined symbols architecture armv7:   "_objc_class_$_uipresentationcontroller", referenced from:       objc-class-ref in gpg(gpgtoastview.o)   "_objc_class_$_uiusernotificationsettings", referenced from:       objc-class-ref in gpg(gpgmanager.o)   "_objc_class_$_uimutableusernotificationcategory", referenced from:       objc-class-ref in gpg(gpgmanager.o)   "_objc_class_$_uimutableusernotificationaction", referenced from:       objc-class-ref in gpg(gpgmanager.o) ld: symbol(s) not found architecture armv7 clang: error: linker command failed exit code 1 (use -v see invocation) 

xcode version:5.1.1

you want check other linker flags , make sure added -objc.

when build xcode project out unity, google play games plugin shows dialog instructions on how build project in xcode. these instructions noted in documentation @ https://github.com/playgameservices/play-games-plugin-for-unity#building-for-ios.


Comments

Popular posts from this blog

angularjs - ADAL JS Angular- WebAPI add a new role claim to the token -

php - CakePHP HttpSockets send array of paramms -

node.js - Using Node without global install -